Akladian Holyman
Devoting their whole life to task of healing and curing, Akladian Holymans are respected amongst tribes, and useful to Akladian lords.
Special Notes: This unit is capable of healing those around it, and curing them of poison.
Information
| Advances from: | Akladian Wiseman |
| Advances to: | Akladian Wonderman |
| Cost: | 30 |
| HP: | 22 |
| Movement: | 5 |
| XP: | 52 |
| Level: | 2 |
| Alignment: | lawful |
| ID | Akladian Holyman |
| Abilities: | cures, heals +8 |
Attacks (damage - count)
![]() | staff melee | 2 - 3 impact |
Resistances
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blade | 40% | ![]() |
pierce | 50% | |
|---|---|---|---|---|---|---|
![]() |
impact | 40% | ![]() |
fire | 20% | |
![]() |
cold | 10% | ![]() |
arcane | 0% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 1 | 40% |
![]() |
Coastal Reef | - | 0% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | - | 0% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 2 | 30% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 60% |





















